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Counter-Strike

Match-Level Betting

  • Total Rounds (Over/Under, incl. overtime)

     

    • Bet on the sum of rounds across all maps in the match.

       

    • Void if:

       

      • Match is not completed

      • One or more maps are forfeited or not played

         

  • Odd/Even Total Rounds (incl. overtime)

     

    • Bet on whether the total number of rounds across all played maps is odd or even.

       

    • Void if:

       

      • Match is not completed

         

  • Round Handicap (Match, incl. overtime)

     

    • Virtual handicap applied to the total number of rounds played across all maps.

       

    • Void if:

       

      • Match is not completed

         


 

Map-Specific Betting

  • Race to X Rounds (Map X)

     

    • Bet on which team reaches a specified number of rounds (e.g., Race to 5/10/15 rounds) first in a specific map.

       

    • Void if:

       

      • The map is not played

      • The round target is not reached by either team (e.g., map ends early or is interrupted)

         

  • Odd/Even Rounds on Map X (incl. overtime)

     

    • Bet on whether the total rounds played in the map is odd or even.

       

    • Void if:

       

      • The map is not completed

         

  • Map Frags – Total (Map X)

     

    • Bet on total player frags in the map.

       

    • Void if:

       

      • Map is not completed

      • No official data is available

         

  • Map Frags – Total Even/Odd (Map X)

     

    • Bet on whether the total frags in the map is an odd or even number.

       

    • Void if:

       

      • The map is not completed

      • No official data is available

         

  • Win in Xth Round (Map X)

     

    • Bet on which team will win a specific round number (e.g., 1st round, 15th round).

       

    • Void if:

       

      • The specified round is not played

         

  • Team Total Rounds on Map X (incl. overtime)

     

    • Bet on the total rounds won by a specific team in the map.

       

    • Markets:

       

      • Team 1 Total

      • Team 2 Total

         

    • Void if:

       

      • The map is not completed

         

Combo Markets (Map-Based)

  • Result + Total Rounds Under (Map X, incl. overtime)

     

    • The selected team must win the map and total rounds played must be under X.

       

    • Markets:

       

      • Team 1 Win + Rounds Under

      • Team 2 Win + Rounds Under

         

    • Void if:

       

      • The map is not completed

      • One part of the bet (team win or round total) cannot be determined

         

  • Result + Total Rounds Over (Map X, incl. overtime)

     

    • The selected team must win the map and total rounds must be over X.

       

    • Markets:

       

      • Team 1 Win + Rounds Over

      • Team 2 Win + Rounds Over

         

    • Void if:

       

      • The map is not completed

      • One part of the bet cannot be settled

         


 

Special Match Outcomes

  • Team 1 to Win At Least One Map (Yes/No)

     

    • “Yes” wins if Team 1 wins any map.

       

    • Void if:

       

      • Team 1 forfeits or match is not completed

         

  • Team 2 to Win At Least One Map (Yes/No)

     

    • “Yes” wins if Team 2 wins any map.

       

    • Void if:

       

      • Team 2 forfeits or match is not completed

         


 

General Voiding Conditions

  • All bets will be void if:

     

    • Match is canceled or postponed and not played within 48 hours

    • A team forfeits before playing the first map

    • Match format changes after bet placement (e.g., Bo3 to Bo1)

    • Technical problems prevent full completion of the map or match

       

  • Partial voiding applies when:

     

    • Some maps are completed and others are not

Bets related to completed maps are settled, while those on unplayed/incomplete maps are voided